2019 Professional Development Workshops : Wednesday Oct. 23

2019 Professional Development Workshops : Wednesday Oct. 23
AECT's Annual International Convention
Las Vegas, Nevada October 21 - October 25, 2019


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  Title:  21-Wa - Introduction to Open Education
 FULL - NA Fee: $0.00   Time: 9:00 AM - 11:50 AM Wednesday, Oct. 23   Room: D
 
Description:  This workshop will provide attendees with hands-on experience: - Locating and verifying Open Educational Resources (OER), - Working with Creative Commons licenses, - Using OER-enabled pedagogy to design renewable assignments, and - Designing the learning analytics instrumentation necessary to support continuous improvement of OER. This workshop will be held in conjunction with the Open Educaton thanks to a grant from the William and Flora Hewlett Foundation.
 
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    Presenter(s):   David Wiley, Brigham Young University,  John Hilton, Brigham Young University,

  Title:  21-Wb - Accessibility Design Slam
Fee: $15.00   Time: 9:00 AM - 11:50 AM Wednesday, Oct. 23   Room: E
 
Description:  Accessibility is a top concern for educators, yet there is a lack of attention in our field’s research base and publications. Given this gap, Reiber and Estes (2017, p. 16) argue "time has come to bring the best ideas from the instructional technology field to the design challenge of meeting all levels of accessibility." As a response to this call, join us to design an Action Plan for your accessibility-related research or resource project.
 
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    Presenter(s):   Jennifer Maddrell, Designers for Learning,  Yvonne Earnshaw, University of Memphis,  Amy Lomellini, Molloy College,  Jason McDonald, Brigham Young University,  Esther Michela, Brigham Young University,

  Title:  21-Wc - Online Data and Open Source Tools: Analyzing Educational Internet Data Using R
 FULL - NA Fee: $15.00   Time: 9:00 AM - 3:50 PM Wednesday, Oct. 23   Room: F
 
Description:  In this workshop, we help participants to learn how to use the R statistical software to analyze Internet data that is relevant to educational research. In particular, we on learning how to get started with R, how to analyze social media data from an already-completed project and beginning one’s own analysis. This workshop promises to support participants to become more confident in their ability to engage in analyzing complex data sources collected from digital sources.
 
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    Presenter(s):   Joshua Rosenberg, University of Tennessee, Knoxville,  K. Staudt Willet, Michigan State University,  Spencer Greenhalgh, University of Kentucky,

  Title:  21-Wd - Interactive Fiction and Case Based Learning with Twine and Inklewriter
Fee: $15.00   Time: 9:00 AM - 11:50 AM Wednesday, Oct. 23   Room: G
 
Description:  This workshop will teach attendees how to make interactive fiction and text-based adventure games, using the free, open source, HTML-based game engine Twine and the web-based tool Inklewriter. Attendees will create a rudimentary video game, a branching narrative story, a case-based learning project, and a prototype during this session. Then they will be shown how to play, share, upload, and embed their work.
 
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    Presenter(s):   Lucas Jensen, Georgia Southern University,

  Title:  24-Wa - Create an Open Textbook on EdTechBooks.org
Fee: $15.00   Time: 1:00 PM - 3:50 PM Wednesday, Oct. 23   Room: D
 
Description:  Create your own open textbook on EdTechBooks.org by utilizing best practices of UX/web design, data management, instructional design, and print design in a single platform that is made available at no cost to instructors, students, or anyone else.
 
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    Presenter(s):   Royce Kimmons, Brigham Young University,

  Title:  24-Wb - Creating Course Content with 360-Degree Media to Enhence Teaching and Learning
 FULL - NA Fee: $15.00   Time: 1:00 PM - 3:50 PM Wednesday, Oct. 23   Room: E
 
Description:  360-degree video technology is relatively a new development, yet low-cost /low-entry barrier technology with a strong potential to change Human-Computer Interaction as well as to change teaching and learning practice in many different subject areas increasingly using video cases (e.g., STEM learning; teacher training). In this workshop, participants will create a prototype featured with spherical images and 360-degree videos and will test their own prototype on various platforms as well as using the Google Cardboards.
 
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    Presenter(s):   Fatih Demir, Northern Illinois University,

  Title:  24-Wc - 4 Cs to an A+ Learning Experience
Fee: $15.00   Time: 1:00 PM - 3:50 PM Wednesday, Oct. 23   Room: G
 
Description:  What happens when you prepare a case study, but rather than turning it into a presentation, you turn it into an interactive experience? Basically you learn how to design a gamified experience by participating in one. Come work in groups to rapidly prototype a course given a list of specific limitations and compare your creation with real world results. This is a fast-paced and immersive experience.
 
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    Presenter(s):   Valary Oleinik, None,

 


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