2019 Professional Development Workshops : Saturday Oct. 27
AECT's Annual International Convention
Las Vegas, Nevada October 23 - October 27, 2019

 All Workshops | Tuesday Workshops |  Wednesday Workshops | Saturday Workshops

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  Title:  41-Wb - Redesign Your Course into a Competition-Based Game-Show Format
AllAcademicCode:  1395244
    Time: 9:00 AM - 12:00 PM Saturday, Oct. 27
Description:  This workshop highlights strategies to redesign your course into a semester-long game-show that develops students’ skills while promoting active learning and fun in the classroom. Participants will apply the “Iron Chef” game show as an anchor to convert an existing classroom-based course to a competition-based curriculum with rewards and challenges. Participants will be expected to work redesign their course and present a “game plan.”
Full Abstract:  Click to Open Full Abstract
Sponsor:  Fee-Based Workshops       Session Type: Workshop
    Presenter(s):  ® Kiran Budhrani, UNC Charlotte,

Note: The ® symbol indicates a registration for the convention
  Title:  41-Wc - Culturally Responsive Instructional Design in the Online Environment
AllAcademicCode:  1397454
    Time: 9:00 AM - 12:00 PM Saturday, Oct. 27
Description:  Culturally responsive pedagogy and practice facilitates and supports the achievement of all students. In designing online courses for multicultural diversity, designers must both implement instructional design best practices, but also pay special attention to designing course structure, components, and interaction opportunities that attend to the cultural diversity of students. The purpose of this workshop is to promote culturally responsive instructional design in online courses by having participants develop culturally responsive online course materials.
Full Abstract:  Click to Open Full Abstract
Sponsor:  Fee-Based Workshops       Session Type: Workshop
    Presenter(s):  ® Amy Grincewicz, Kent State University,

Note: The ® symbol indicates a registration for the convention
  Title:  41-We - Creating Text Adventures, Branching Narratives, and Case-Based e-Learning Tools with Twine
AllAcademicCode:  1397702
    Time: 9:00 AM - 12:00 PM Saturday, Oct. 27
Description:  This workshop will survey the evolution of text-based adventure games and branching narratives, with a particular focus on the free, open source, HTML-based game engine Twine. Attendees will create a rudimentary video game, a branching narrative story, a case-based learning project, and a prototype during this session, then shown how to share, upload, and embed their work.
Full Abstract:  Click to Open Full Abstract
Sponsor:  Fee-Based Workshops       Session Type: Workshop
    Presenter(s):  ® Lucas Jensen, Georgia Southern University,

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  Title:  FULL 41-Wg - Mixed Methods Research Techniques: A Step by Step Approach for Instructional Design Researchers
AllAcademicCode:  1397785
    Time: 9:00 AM - 12:00 PM Saturday, Oct. 27
Description:  Identifying yourself as a quantitative researcher or a qualitative researcher may limit your ability to explore a broader range of research questions. Where qualitative researchers report on how and why of the research questions, the quantitative researchers inform about how many, who, where, and when. Either can give only a part of the complete picture. Then, why not consider using mixed method research design? Learn how to decide if mixed methods approach is the correct paradigm to apply, to develop mixed methods research questions, explore the role of sampling, to compare and contrast the mixed methods approach with quantitative and qualitative research approach.
Full Abstract:  Click to Open Full Abstract
Sponsor:  Fee-Based Workshops       Session Type: Workshop
    Presenter(s):  ® Zahira Merchant, San Francisco State University,

Note: The ® symbol indicates a registration for the convention
  Title:  41-Wj - Making Thinking Visible with Technology
AllAcademicCode:  1403700
    Time: 9:00 AM - 12:00 PM Saturday, Oct. 27
Description:  With freely available Web 2.0 tools and mobile apps students can be empowered to provide evidence of their thinking and demonstrate their understanding of course content in multiple ways (text, images, audio, video, presentations, artwork, and more). Lessons and activities that integrate the Visible Thinking routines with technology often simultaneously incorporate 21st century skills. Thus, Making Thinking Visible with Technology (MTVT) provides opportunities to embed students in rich learning opportunities that weave together many of the tenants and best practices for which educational innovations and reform measures call. Strategies for designing lessons and practical tips for implementation will be shared. This session is BYOD. "It's not about the technology. It's about learning."
Full Abstract:  Click to Open Full Abstract
Sponsor:  Fee-Based Workshops       Session Type: Workshop
    Presenter(s):  ® Clif Mims, University of Memphis,

 


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